فارسی Jasoosbazi
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Strategy for both sides

How to survive as the spy, and how to catch one.

Playing as the spy

Your job is not to be invisible. It is to be unremarkable. A player who says nothing for six minutes is the first person the table votes for, every time.

Answer second, never first

The first answer to any question has nothing to lean on. Let someone else establish the ground — once you have heard one real answer, you know roughly what register to match. If you are asked first, buy a beat: "That's a weird one to answer…" is a complete sentence that costs you nothing.

Build from what has been said

The safest answers reuse a detail someone else already volunteered, tilted slightly. If a player says it is loud, you can say the noise is the part you would complain about. You have added nothing and sounded like you were there.

Commit to an opinion, not a fact

Facts can be wrong. Opinions cannot. "I'd rather be at home" is unfalsifiable. "It's usually about twenty pounds" is a coin flip you might lose in front of everyone.

Ask, do not only answer

Spies who only answer look passive. Ask your own questions — and ask ones whose answers help you. "What's the worst part?" is excellent for a spy: it is a normal question, and the reply is usually rich in detail.

Know when to guess

If you are named and about to be voted out, guess. You have nothing to lose. If you are safe and only half sure, wait — a wrong guess is the fastest way to end your own round.

Playing as a citizen

Prove you know it — barely

This is the whole skill. You need the table to believe you, without teaching the spy anything. The move is to answer with something true but oblique: a feeling, a small irritation, a memory. Not a description.

If the word is "airport", then "I always end up there far too early" proves you know it. "There are long queues and you have to show your passport" hands it over.

Watch the order of answers

Track who is establishing and who is agreeing. Over a full round, citizens tend to volunteer new detail. Spies tend to reframe detail that already exists. That pattern is more reliable than any single suspicious answer.

Ask follow-ups, not new questions

The strongest pressure comes from building on someone's own answer. If they said it is loud, ask what the noise actually is. A citizen has an answer ready. A spy has to invent one on top of an invention.

Do not accuse out loud too early

Naming a suspect early tells the spy exactly who they need to discredit — and gives everyone else an anchor they will drift toward. Hold your read until you would actually vote on it.

Vote simultaneously

Point on a count of three. Sequential voting is how a confident spy talks a table out of a correct read.

Tells worth trusting

  • Answering only after someone else, consistently, all round.
  • Agreement without addition — "yeah, exactly that" repeated.
  • Detail that is generic — answers that would fit twenty different words.
  • Redirecting — turning a question back on the asker instead of answering it.

And one that is not worth trusting: nervousness. Some people are just like that.

Group settings that make better games

  • Two spies at six or more. One spy in a big group is nearly unwinnable for the spy.
  • Eight minutes. Long enough for two rounds of questions, short enough that nobody drifts off.
  • Use names. "Sarah starts" beats "Player 3 starts" for keeping the table in it.
  • Custom words for a group that plays often. An inside reference produces the best rounds you will have.

Frequently asked

How do you win as the spy?

Say less than you think you need to, answer late rather than first, and build every answer out of what someone else has already said. Most spies are caught for overexplaining, not for being quiet.

How do you catch the spy?

Ask questions that require specific, unpromptable detail, and watch who answers only after hearing someone else. Track who has volunteered a concrete fact and who has only agreed.

Is it better to talk a lot or a little as the spy?

A little, but not silently. Total silence is itself a tell. Aim to be the third or fourth most talkative person in the room.

What is the most common mistake citizens make?

Proving they know the word by describing it. You convince the table and hand the spy the answer in the same sentence.

Should the spy guess the word early?

Only if you are confident or about to be voted out. A wrong early guess ends your round; a correct one wins it even after you are caught.

Try it 🎮

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